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Dungeon crawl wizard mode
Dungeon crawl wizard mode





dungeon crawl wizard mode

Thematically this is the ideal defensive tool for a ranged souls-user. It stacks with most arrow-boosting enchants, such as multi-shot and Enigma Resonator, letting you spray a massive cone of crit-heavy arrows in exchange for a few souls. This absurdly powerful artifact not only lets you shoot through walls, but it also knocks back enemies in a cone in front of you. It simply goes towards the player with the lowest health.Īs an archer, Torment Quiver is your bread and butter. The travel speed on the heal can be a bit slow though, and if you're playing with friends there's no way to control who it will heal. More soul artifacts lead to faster soul-generation too. The Iron Hide Amulet gives you a massive defense boost for a short time, which can be absolutely necessary if you're dealing with large packs of mobs in melee range.ĭepending on your playstyle, you could swap out Light Feather or Iron Hide Amulet for Soul Healer instead, which grants you (and your team mates) an emergency heal, in exchange for souls. The Light Feather is a favorite artifact for any melee character, as it allows you to jump around the map more quickly, stunning enemies before you slice them up. Every enemy you kill will help it to charge. It erupts into a massive explosion that deals a tremendous amount of damage to all enemies caught in the blast. This is the ideal souls-based weapon for those fighting in melee range. Let us know in the comments if you have! Best artifacts for souls playstyles The enchant comes as default on the Eternal Knife dagger-style sword but I've actually never seen it appear on any other weapon as a random enchant. The "Soul Siphon" enchant gives you a 10 percent chance to gain up to nine souls on-hit, rather than on-kill, but it seems to be incredibly rare. This will starve you of souls, leaving you to rely on a melee or archery weapon to defeat your target in some cases. On some boss battles, there simply aren't many mobs available, as you'll only be fighting a single entity. The biggest downside to a souls-oriented playstyle is the fact that you need mobs to power it. So, depending on your playstyle, you may want to forego having defensive options to increase the number of souls you receive, although this can be a risky playstyle if you're particularly squishy with low armor, using something like the Soul Dancer Robes for example. A fully charged Corrupted Beacon can provide some of the highest damage-per-second area damage in the game, making short work of even some of the most powerful enchanted mobs.Īlso, each soul artifact gives you a bonus to the amount of souls you generate per kill. Some artifacts use more souls than others, but the general results are incredibly potent and powerful. Upon doing so, your soul gauge will gradually fill, allowing you to use certain artifacts that have "Requires souls" as one of their traits. The artifacts that use souls include the Corrupted Beacon, Harvester, Torment Quiver, and Lightning Rod, while some armor pieces like the Dark Armor and the Soul Dancer Robes boost your soul-generation, alongside weapons like the Eternal Knife and the Frost Scythe.Īfter defeating an enemy with one of these items equipped, you'll see a ghostly face rise from the corpse of a defeated enemy, and gradually gather into your character.

dungeon crawl wizard mode

Your soul gauge appears underneath your artifacts on your action bar, but only when you have a weapon or artifact equipped that absorbs souls.







Dungeon crawl wizard mode